![]() I see absolutely no good reason for this pause. However, I am still forced to wait 1-2 seconds before doing anything else. I see a lot of actions that appear to be fully processed immediately for example, GbG attrition goes up immediately, sectors change hands immediately, and diamond rewards from GbG show up immediately, all indicating that it's an intentional feature rather than waiting for the database to process the action. I could be wrong, but this appears to me to be an intentional feature. And this is not a problem on my end I've played on multiple devices and multiple internet connections, including some pretty high-powered laptops, and it's the same on all of them. This just makes any repeated task (aiding, fighting, etc.) extremely painful. Complete or abort a quest? Wait 1-2 seconds before you can do anything else. Fight a battle in GbG? Wait a second before you can fight another. Aid a friend? Wait a second before you can aid the next one. They could even make it cost 5 diamonds like the Collect All button, but they refuse to do so.Īlso, almost every single action you take is followed by a 1-2 second pause before you can do anything else, no matter how simple it is. An Aid All button has been requested repeatedly for years, but Inno has refused to implement it. It's a mindless boring chore that takes several minutes - and it's a lot worse if you have multiple cities. I understand spending time on an interesting task, such as rearranging my city. ![]() You have to click, click, click, mindlessly and repeatedly. The worst example of this is aiding and visiting taverns. But some of it is excessive and unnecessary. ![]() And I get that - they want you to spend time in their game. Every feature is designed to get you to spend more time in-game. The main reason is that the game is a time sink, by Inno's intentional design. It's been fun and I've met some interesting people, but I just don't have time for it. I am planning to mostly leave the game within a few days.
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